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Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Cephalid (3/3)

Tap an untapped Cephalid you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Cephalid (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Cephalid Aristocrat
Cephalid Aristocrat 4Blue (5)
Creature — Cephalid (3/3)

Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.

Torment (Common)
Cephalid Broker
Cephalid Broker 3Blue (4)
Creature — Cephalid (2/2)

Tap: Target player draws two cards, then discards two cards.

Odyssey (Uncommon)
Cephalid Coliseum
Cephalid Coliseum (0)
Land

Tap: Add Blue to your mana pool. Cephalid Coliseum deals 1 damage to you.

Threshold — Blue, Tap, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cephalid Constable
Cephalid Constable 1BlueBlue (3)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Cephalid Illusionist
Cephalid Illusionist 1Blue (2)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

2Blue, Tap: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Torment (Uncommon)
Cephalid Inkshrouder
Cephalid Inkshrouder 2Blue (3)
Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.)

Judgment (Uncommon)
Cephalid Looter
Cephalid Looter 2Blue (3)
Creature — Cephalid Rogue (2/1)

Tap: Target player draws a card, then discards a card.

Odyssey (Common)
Cephalid Pathmage
Cephalid Pathmage 2Blue (3)
Creature — Cephalid Wizard (1/2)

Cephalid Pathmage is unblockable.

Tap, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn.

Legions (Common)
Cephalid Retainer
Cephalid Retainer 2BlueBlue (4)
Creature — Cephalid (2/3)

BlueBlue: Tap target creature without flying.

Odyssey (Rare)
Cephalid Sage
Cephalid Sage 3Blue (4)
Creature — Cephalid (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

Torment (Uncommon)
Cephalid Scout
Cephalid Scout 1Blue (2)
Creature — Cephalid Wizard Scout (1/1)

Flying

2Blue, Sacrifice a land: Draw a card.

Odyssey (Common)
Cephalid Shrine
Cephalid Shrine 1BlueBlue (3)
Enchantment

Whenever a player casts a spell, counter that spell unless that player pays Variable Colorless, where X is the number of cards in all graveyards with the same name as the spell.

Odyssey (Rare)
Cephalid Snitch
Cephalid Snitch 1Blue (2)
Creature — Cephalid Wizard (1/1)

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

Torment (Common)
Cephalid Vandal
Cephalid Vandal 1Blue (2)
Creature — Cephalid Rogue (1/1)

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Torment (Rare)
Llawan, Cephalid Empress
Llawan, Cephalid Empress 3Blue (4)
Legendary Creature — Cephalid (2/3)

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.

Your opponents can't cast blue creature spells.

Torment (Rare)